When you choose 2D or 3D dimensions from the list, the calculator shows. ![]() Apparently I built the release from earlier commit. Another way to think of it is to calculate the unit vector for a given direction and then apply a 90 degree counterclockwise rotation to get the normal. Input: First, select a method and dimensions of a vector from the drop-down list.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |